![]() Placement is also unintuitive, but can also be made touch-friendly. If the developer decided to dump the windowing system for a touch-friendly UI for mobile, like a fullscreen or tabbed UI, it’d be easier to navigate the different menus. Overall, I’ve enjoyed developing my transportation empire, although the controls aren’t exactly easy to work with. Then maybe if you did that it would be so much easier to control and design your city Couldn’t you find a way to make it like for a mobile version like on theo town for example. This game is so hard to control where the design of it is for pc not mobile, When it comes to the pop up menus. I am not gonna lie I love SimCity on Nintendo when I was a kid and ever since then I have never found another game like it, Now I found this game and maybe with in a min of playing it I have fallen in love again, it’s like a computer game on a phone, u can create maps as big or small as u want them to b and well it’s to much to describe but u get the point I love interactive game plays were u can actually do what u wanna do. Visit our forum at OpenTTD user reviews : This game is open-source – you can download sources and previous releases from /projects/libsdl-android/files/apk/OpenTTD/ Translate Android version to your language here: /project/openttd-android-translate Scroll the map with two fingers, when you are building roads or stations.Ĭlose dialogs by dragging them to the screen edge. How to add computer opponents: /AI_settings Online multiplayer games are available, as well as a single-player against computer. You are receiving this because you were mentioned.OpenTTD : Transport tycoon business simulation game. ![]() So, I merely wonder if these announcements bearĪny significance to the project with regards to mobile platforms? I'm a big fan of your work □ and understand how much of an effort Very elementary level and my understanding of the internals of OpenRA is That the absence of Linux as a development platform, courtesy VS 2015, is aīig let down (is definitely the case for me). NET for Windows, Mac OS X and Linux! I understand Xamarin framework (albeit, limited to Windows & Mac OS X for development)Īs the foundation of. , Visual Studio 2015 has a free Communityįlavour for open source projects that incidentally also supports the entire On Tue, at 1:51 PM, Edilbert Fernando < have been interesting developments, from the Microsoft + XamarinĬamp, in the past months. Libraries, and could not be compiled on Linux. Last time I've checked two years ago, OpenRA used some Windows-specific C# Quite some time (through Unity), Xamarin does not add anything new for game Reply to this email directly or view it on GitHubįor me Xamarin is not relevant to OpenRA, C# was available for Android for Would that be a show stopper?Īny other problems that may need attention? Now ofcourse OpenRA is not written in C++.
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